Game publisher Kalypso Media has revealed a new gameplay trailer for it's upcoming title Dark at the Game Developers Conference (GDC) in San Francisco, California. The game is set to release for Xbox 360, this summer in June. However there is no news on the exact release date.
There is very little known about the game apart from the fact that the game's story revolves a world where vampires exist. Yeah! the same old cliche, where vampires have survived by staying hidden, from the humans.
New Dark is basically is a RPG, where you play the role of Eric Bane, a newly turned vampire, who is discovering abilities and weakness of his new life. You will need to use your new found powers to take down human defenses against the night walkers. The gameplay trailer, let us believe that stealth and surprise attack is the way to go in this game.
A teaser for the game was seen back in May, which showed a glimpse of the gameplay. Interestingly the game looked to be playable in first person view, where as the new tailor shows the game being playable in third-person view. Does this mean, New Dark will come in duel view point? We will have and see.
Apart from the game being launched for Xbox 360, it is also expected to be made available for PC.
Features of DARK:
Stealth and action combine as players walk the world in darkness and silence, attacking their unsuspecting foes with supernatural fury
Use powerful vampire abilities and hard-hitting melee attacks to defeat dangerous enemies -- turn into a puff of smoke and disappear, or close in on your foes in an instant!
Powerful and intelligently controlled AI enemies mix the fantastic with the real-world. Battle police and elite special forces along with ghouls and other vampires
Castles, museums, skyscrapers, nightclubs and more are rendered in stunning 3D graphic novel style graphics, beckoning the player to explore -- but beware, powerful enemies hide everywhere
RPG element mix with a compelling story - players will build up their skills through successful evasion and combat, while advancing the story through conversations with NPCs