With the talks swirling in the gaming media world about the release next-gen gaming consoles including Sony's PlayStation 4 Orbis, Microsoft's Xbox 720 and Nintendo's Wii U, the model's favorite games are surely in line up with their sequel in 2012.
Following on the same lines, Microsoft India has launched the much awaited Halo 4, its biggest sci-fi blockbuster of the season in the market today. Published by Microsoft Studios, Halo 4 is a compelling fresh take on the fight between good and evil and will be available at retail stores across India from November 6. The Halo 4 Standard Edition is priced at Rs 3,299 and Limited Edition will be available at a cost of Rs 4,599.
Speaking at the launch of Halo 4, Mr. Anshu Mor, Business Group Lead – Interactive Entertainment Business, Microsoft Corporation India Pvt. Ltd. said, “We are delighted to launch the next edition of Halo – a game that has shaped entertainment history and defined a generation of gamers. There has been much anticipation around the return of Master Chief and gamers will revel in the storyline and gameplay in Halo 4. Let the Halo fever begin!”
Developed by 343 Industries, Halo 4 marks the dawn of a blockbuster new game series, the Reclaimer Saga, centered on the Master Chief as he faces an ancient evil and a deadly new class of technologically advanced foes — the Prometheans.
Master Chief sets out on emotional journey fraught with personal demons and the most daunting challenges he’s ever faced. Featuring a darker and more personal story that reintroduces the iconic hero as a genuinely human character, Halo 4 sets players on an epic sci-fi voyage that will span the next decade of “Halo” games, across a three part trilogy.
Halo 4 also introduces the game’s downloadable ‘Spartan Ops’ mode. In this mode, as many as four gamers at a time can play through episodes around the Spartan Soldiers on board UNSC Infinity and their fight with the Prometheans. These episodes, divided into chapters, will be available for free download every week.
The Halo franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. To date, more than 46 million copies of Halo games have been sold worldwide, driving more than five billion hours of gameplay by people connected to Xbox LIVE.