While Apple is planning to launch its AR kit soon, Google, on the other hand, released a developer preview for ARCore, with a whole new platform for bringing AR capabilities to Android devices.
Moreover, the search engine giant is all set to work with various handset makers including Samsung, Huawei, LG, and Asus to make more phones supporting the upcoming mixed-reality content. As this is the continuation of Tango AR platform, the ARCore doesn't need any additional hardware to function.
The ARCore runs on Java OpenGL and game engines Unity and Unreal. As of now, the ARCore is launching on the Pixel and Galaxy S8 smartphones, but it will gradually increase the devices to 100 million by the time it goes public.
As of now, the ARCore is focussed mainly on detecting horizontal planes, managing motion tracking to determine the position and orientation of a phone and detecting light estimation to make virtual objects to blend in with the lighting of a room.
Additionally, Google has also released an experimental AR-focused build of Chromium, alongside an iOS-based browser that uses Apple's ARKit.